The Gamesmaster Quest: How You Can Earn as You Play while Expanding the Isle of Wight Follies Kingdom
- Isle of Wight Follies
- Jun 24
- 2 min read
So, you’re halfway through your Isle of Wight Follies quest, you’ve scanned mysterious codes, uncovered creature sightings, maybe even earned a few collectable cards. But now something strange happens... the story begins to turn to you.

A parchment message appears:“The realm expands. Will you aid the kingdom?”. Welcome to the Gamesmaster Quest, a secret side mission for those with sharp eyes and a sense of mischief.
🎯 The Mission
Your objective is simple:
Find a local business that isn’t yet part of the Follies, one without a sticker, seal, or clue card, and introduce them to the game.
That’s it. You’re not selling them anything. You’re simply helping expand the game world. And if they choose to join?

🏆 The Rewards You Earn as a GamesMaster
You, Questmaster, receive:
£15 Finder’s Reward - The in-game currency is £'s and deposited via PayPal or bank.
An extra week of Follies membership for free
Your name is recorded as the one who expanded the realm
Creative input (if you want that) into the next local treasure hunt (name the next creature, invent a clue, or even hide the next trinket…)
Not bad for a side mission. Especially when you’ve may have only paid £3.50 to join the quest in the first place.
💼 Why This Works for the trader
They get:
New footfall from Questers like you.
Local PR via Island News and social shoutouts.
Access to a gamified island-wide marketing campaign.
A listing that achieves something.
And you? You become part of the myth-building team. A walking, talking Gamesmaster who knows how this world is stitched together.
🧾 How to Begin
Keep your eyes peeled for any business without a window seal
Pop in, explain the game from a player’s view
Give them the website or QR4
Let us know via the Finder’s Form.
We’ll handle the rest. If the business joins, you get paid. Simple as that.
🗺 Why It Matters
Every new business creates a new clue, an added reason to play.
With your help, the island becomes more alive, more strange, more wondrous.
The quest grows, and the legend deepens.
Because in the Isle of Wight Follies, you’re not just playing the game, you’re building it.
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